Overview
When crafting a weapon or armour, the base weapons stats and rename will transfer over to the new crafted item.
So if you had a baseball bat that was Godcrafted (8/8/8) and it was renamed to "Lucille", the crafted Nail Bat would also be named "Lucille" and be Godcrafted.
- For recipes requiring multiple weapons, the best Mastercraft (highest total Accuracy + Reloading + Critical Hit) and the first rename (from top to bottom, left to right) will be transferred.
- Weapons crafted using Venditron base are Non-Transferable.
Craftable Items
For Dawn Weapons, see Dusk and Dawn Weapons#Dawn Weapons
For craftable Event Weapons, see Event Weapons#Event Craftable Weapons
Melee Weapons
| Wood Maul (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
15%Max: 80% @ 79 Critical Hit points Critical Chance
Avg. Damage per Second: 4.84 (20.33)Theoretical: 5 (21) Avg. KB Power per Second: 4.066 (7.318)Theoretical: 4.2 (7.56) Dismantle: Wooden Planks Enhance Price: $110 |
Improvised wooden weapons were common in the early days of the apocalypse and, despite their fragility and low power, remain so due to their cost and obtainability. The Wood Maul is one such example: Featuring a dense hardwood head, preferably made out of maple or oak, this maul can deliver skull-shattering blows to weaker infected types as well as knock stronger ones off their feet. It can also be used for a friendly game of croquet in break days. Release: Feburary 6th, 2024
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| Wood Spear (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Avg. Damage per Second: 4.84 (20.33)Theoretical: 5 (21) Avg. KB Power per Second: 2.904 (5.227)Theoretical: 3 (5.4) Dismantle: Wooden Planks Enhance Price: $110 |
Wooden spears are relatively easy to acquire, requiring only a sufficiently long piece of wood, a carving knife, a bit of duct tape or some knowledge of fire hardening. Their length and simple thrusting combat style makes wooden spears safe, effective weapons, even in the hands of an unskilled survivor. Release: Feburary 6th, 2024
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| Nail Bat (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 5+ to Equip 30 Melee Skill to Master Avg. Damage per Second: 7.74 (32.52)Theoretical: 8 (33.6) Avg. KB Power per Second: 3.485 (6.273)Theoretical: 3.6 (6.48) Dismantle: Wooden Planks Enhance Price: $2,090 |
Just a bat with some nails in it. Getting these nails stuck into zombies will easily become your favorite pastime.
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| Super Slugger (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 5+ to Equip 30 Melee Skill to Master Avg. Damage per Second: 9.68 (40.66)Theoretical: 10 (42) Avg. KB Power per Second: 6.195 (11.151)Theoretical: 6.4 (11.52) Dismantle: Wooden Planks Enhance Price: $2,090 |
Just a nail bat with even more barbed wires on it. Batting zombie skulls and hitting homeruns is sure to become a popular sport soon. Release: Feburary 6th, 2024
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| Shovel (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 10+ to Equip 50 Melee Skill to Master Avg. Damage per Second: 15.49 (65.05)Theoretical: 16 (67.2) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Wooden Planks + Uncommon Metal Scrap Enhance Price: $5,610 |
Once used to bury the dead, the shovel is now used as a weapon to banish them from this Earth. Undertakers everywhere have discovered that their job is a lot less monotonous now. |
| Skull Splitter (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 10+ to Equip 60 Melee Skill to Master Avg. Damage per Second: 19.36 (81.31)Theoretical: 20 (84) Avg. KB Power per Second: 5.421 (9.757)Theoretical: 5.6 (10.08) Dismantle: Uncommon Metal Scrap Enhance Price: $11,990 |
A modified wood axe with a lightweight, ultra high carbon steel head. This new axe head holds its edge better and cuts through infected flesh with ease, at the cost of rapidly losing momentum when trying to cleave through multiple targets. Release: February 6th, 2024
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| Tenderizer (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 15+ to Equip 90 Melee Skill to Master Avg. Damage per Second: 29.04 (121.97)Theoretical: 30 (126) Avg. KB Power per Second: 6.389 (11.5)Theoretical: 6.6 (11.88) Dismantle: Uncommon Metal Scrap Enhance Price: $26,840 |
An ordinary sledgehammer, transformed into a combination of a breaching hammer, Halligan bar, hinge breaker and battering ram. The Tenderizer is intended to help survivors with defeating the various types of door locks available in Fairview, but can also inflict devastating blows to zombie in a pinch thanks to its sturdier metal handle and reinforced hammer head. Release: Feburary 6th, 2024
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| X-Hammer (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 25+ to Equip 120 Melee Skill to Master Avg. Damage per Second: 77.44 (325.25)Theoretical: 80 (336) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $28,850 (MC $57,700) Dismantle: Rare Metal Scrap Enhance Price: $63,470 |
Since the earliest days of the outbreak, the Sledge Hammer was considered a highly powerful melee weapon against the undead. However, as the N4 virus continued to produce stronger and stronger mutations, even the mighty sledge hammer reached a point where its effectiveness fell short. Crafty engineers decided to drastically improve its damage potential by giving it a medieval makeover. The hammer head itself was completely reforged into a hollow, beveled container of heat-treated steel which was then filled with molten lead, making the hammer much heavier and giving it much more force behind each swing. The ends of the hammer head were additionally reshaped into tapered vertical wedges, dramatically increasing its potential to split infected bony armor clean open on impact. Finally, the wooden shaft was reinforced with steel banding that was then heat-treated to strengthen it. The resulting weapon from this process is more like a maul than anything else, and was christened the X-Hammer. Release: March 8th, 2019
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| X-Kukri (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 25+ to Equip 120 Melee Skill to Master Avg. Damage per Second: 85.74 (360.11)Theoretical: 90 (378) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $28,850 (MC $57,700) Dismantle: Rare Metal Scrap Enhance Price: $63,470 |
A kukri that has been reforged with the greatest technologies and materials the post apocalyse can offer. Alongside other bladed weapons in Fairview's various "endzones", the X-Kukri relies on a special type of N-9/2025 poison augmented sword oil (originally developed for the Inquisitor) for extra power against infected targets. Release: Feburary 6th, 2024
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| Inquisitor (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 25+ to Equip 120 Melee Skill to Master Avg. Damage per Second: 100.03 (420.13)Theoretical: 105 (441) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $100,000 (MC $200,000) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
The events at the hidden southeastern facility proved to be a curse and a blessing: Along with releasing a new gallery of freaks to shoot at, Expedition Team also uncovered a couple of never before seen blueprints and the machinery to realize them. This has resulted in a host of quirky and exotic weapons popping up all over Secronom Bunker, available to those foolish enough the venture the southeastern frontier. The Inquisitor is one such example: A greatsword made for an eccentric movie star, made from a "space-age" titanium alloy and fitted with golden decorations. Its real cost comes from its companion scabbard, which automatically performs cleaning duty and coats the sword in a layer of mineral oil to keep it in top shape; Science Team has modified it to augment this oil with N-9/2025 poison, giving it an extra edge against the infected. Release: July 27th, 2021
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| Decapitator (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 25+ to Equip 120 Melee Skill to Master Avg. Damage per Second: 103.13 (433.13)Theoretical: 110 (462) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
Creation of a Bloodseeker relies on the ever elusive Experimental Part alloy, and thus may be delayed for months or sometimes even years. Thus, most Bloodseekers are now built in 2 stages, with the first resulting in the so-called Decapitator: a redesigned X-Kukri with a longer blade and heavier top end. Criticisms of the Decapitator's poor reach were eventually addressed with the addition of an extended handle, allowing it to function effectively in the SEZ until materials for its upgrade can be sourced. Release: February 6th, 2024
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| Bloodseeker (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 50+ to Equip 130 Melee Skill to Master Avg. Damage per Second: 131.25 (551.25)Theoretical: 140 (588) Avg. KB Power per Second: 9 (16.2)Theoretical: 9.6 (17.28) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
An exotic wakizashi forged in the Soshu Kitae seven-layer method, used by the legendary swordsmith Masamune. The sword derives its cutting power from its Experimental Part alloy blade, and is named after the belief that infected blood helps to settle the blade, further increase its lethality. Release: Feburary 6th, 2024
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| Doomstar (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 75+ to Equip 135 Melee Skill to Master Avg. Damage per Second: 154.88 (650.5)Theoretical: 160 (672) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
Yet another eccletic mix of medieval brutality and advanced anti-zombie technology, created by Secronom with inputs from Valcrest's engineers. The Doomstar relies on a series of flared heads reinforced with Experimental Part alloy to shatter infected carapace, exposing the underlying soft flesh. After breaching, the user must then push a button to extend the spikes hidden inside the Doomstar's heads, which will then inject the target with a lethal does of N-9/2025. While undoubtably effective, this novel mechanism also means the Doomstar is a cumbersome, hard to manufacture and fragile weapon, requiring great melee experience and careful usage to avoid damaging the weapon's internals. Release: Feburary 6th, 2024
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Pistols
| CK 75 Auto (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
9mm Handgun Ammo
26 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 5+ to Equip 30 Pistol Skill to Master Avg. Damage per Second: 19.99 (84.01)Theoretical: 25.7 (108) Avg. KB Power per Second: 16.668 (30.002)Theoretical: 21.428 (38.57) Dismantle: Metal Scrap Enhance Price: $4,070 |
Real Name: CZ 75 Auto The CZ 75 Auto is a selective-fire variant introduced in 1992, intended for law enforcement and military use. Its most distinguishing features are its longer compensated barrel and its front rail assembly, which allows attaching a spare mag as a makeshift foregrip. Precinct 13 engineers have recently succeeded in converting existing civilian CZ 75s to this variant. Release: Feburary 6th, 2024
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| Makeshift Revolver (Craft)This item can be acquired through the in-game crafting system. | |
.38 Handgun Ammo
6 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 10+ to Equip 50 Pistol Skill to Master Non-Transferable Avg. Damage per Second: 21.44 (90.03)Theoretical: 22.5 (94.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Metal Bar Enhance Price: $10,000 |
A homemade revolver, created from scrap metal and a discarded .38 Special cylinder. As the latter is not built for the more powerful .38 common in Fairview, makeshift revolvers are prone to exploding violently at any moment - thus, justifying the ban on all makeshift revolvers in the Marketplace. Release: June 6th, 2024
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| Lock 25X MOS (Craft)This item can be acquired through the in-game crafting system. | |
.38 Handgun Ammo
24 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 10+ to Equip 60 Pistol Skill to Master Avg. Damage per Second: 24.38 (102.38)Theoretical: 26 (109.2) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Dismantle: Metal Scrap Enhance Price: $23,870 |
A simple modification to the Glock 25, this military laser module provides a quick visual reference of where your bullets would go, greatly speeding up the aiming process and improving your close range lethality. Despite their supposed rarity in the post-outbreak world, laser sights are strangely popular amongst bandits, being seen on virtually any of their pistols, rifles or assault rifles. Release: Feburary 6th, 2024
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| Steel Ranger R-03 (Craft)This item can be acquired through the in-game crafting system. | |
.50 Handgun Ammo
9 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 15+ to Equip 90 Pistol Skill to Master Avg. Damage per Second: 30.01 (126.04)Theoretical: 31.5 (132.3) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $42,350 |
An improvement on the SW 500, the Steel Ranger R-03 offers improved performance at handling the .50 handgun caliber as well as greater capacity. Due to its reliablity, the Steel Range is well received by the boys at Precinct-13. Release: Feburary 6th, 2024
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| X-Python (Craft)This item can be acquired through the in-game crafting system. | |
.357 Handgun Ammo
18 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Pistol Skill to Master Avg. Damage per Second: 92.89 (390.12)Theoretical: 97.5 (409.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap |
The X-Python was one of the first weapons in an effort to deliver new weapon systems based on the genetic materials of the Devil Hound: The experimental N-9/2025 ammunition type, made into a small variety of lower powered cartridges, contains a biological agent derived from Devil Hearts that bursts into a zombie's blood stream upon impact and violently interact with N4-infected cells, gradually sending the target into septic shock and death with sufficient dosage (read: bullets). The X-Python itself received some upgrade in the form of an enlarged cylinder, lengthened barrel and a walnut stock, turning it into a fearsome carbine with the looks to match. Release: March 8th, 2019
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| Rhea 55 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
18 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Pistol Skill to Master Avg. Damage per Second: 107.18 (450.14)Theoretical: 112.5 (472.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The French GIGN were known for their tremendous flexibility in weaponry, offering operatives a wide variety of guns and allowing them to choose at their own discretion for any given mission. The Manurhin MR73 Sniper was a particularly exotic option: A mastercrafted .357 Magnum revolver designed to be a literal "pocket sniper", complete with an 8-inch (20.32cm) barrel, bipod and low-powered (for sniper rifle standards) scope. The MR73 Sniper was designed to be a compact alternative to high-powered snipers in urban situations, where a smaller profile is desired and overpenetration from sniper rounds is frowned upon. The MR550 "Rhea" appears to be an evolution of this concept, with test runs being done in both EU and US pre-outbreak. Blueprints suggested that the MR550 was capable of firing various types of ammunition after a cylinder change, ranging from the standard .357 to a prototype .550 APEI cartridge specifically designed for anti-materiel purpose. Thanks to this versatility, Fairview residents were quickly able to adapt the MR550 to fire post-apocalypse .55 pistol rounds, though with significant accuracy reduction due to the ammunition's shoddy quality. Release: July 27th, 2021
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| QR22 Obsidian (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
22 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Pistol Skill to Master Avg. Damage per Second: 103.13 (433.13)Theoretical: 110 (462) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Born in the early 2010s, the QR22 was among one of the few attempts to usurp the Desert Fox's titles of "one handed wrist-breaker" and "ultimate compensator". The weapon garnered much hype thanks to its inclusion in the popular Modern Warfighter(TM) series of FPS, but only saw very limited production before the start of the outbreak. The QR22 finally managed to find a market in the post-apocalyptic world, thanks to its well built frame and its ability to fire the standard Fairview .55 with little modification. The QR22 is nicknamed "Obsidian" in honor of the creator of the Vlock XD11, who dreamed of a widely available .55 semi-auto pistol for the people but tragically died before he could see that becoming a reality. Release: July 27th, 2021
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| Hornet YJ-9 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
22 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 50+ to Equip 130 Pistol Skill to Master Avg. Damage per Second: 131.25 (551.25)Theoretical: 140 (588) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
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| Wyvern RX8 (Craft)This item can be acquired through the in-game crafting system. | |
10 Gauge Ammo
8 Round Capacity 4.25sMin: 0.29s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone Never Critically Hits Must be Level 75+ to Equip 135 Pistol Skill to Master Avg. Damage per Second: 656.25Theoretical: 700 🔥Fire damage usually pierces through multiple targets and has 100% PvE armor penetration, but cannot stagger zombies. Avg. KB Power per Second: 27Theoretical: 28.8 Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The Wyvern RX8 is an antiquated flare revolver that has been converted to utilize Dragon's Breath munition and originally designed as a companion weapon to the Breacher 730 shotgun. Most of its original components have been reinforced with tungsten and titanium for greater accuracy and heat resistance. The original cylinder was replaced with a new one made entirely out of Experimental Part Alloy. The Wyvern has earned its name for its devastating power against fire vulnerable infected, its utility as a signal flare and celebratory fireworks launcher, and its tendency to burn the hands of unskilled/careless survivors. Release: Feburary 6th, 2024
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Rifles
| Huntsman XP12 (Craft)This item can be acquired through the in-game crafting system. | |
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7.5mm Rifle Ammo
6 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 5+ to Equip 30 Rifle Skill to Master Avg. Damage per Second: 17.42 (73.18)Theoretical: 18 (75.6) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $4,070 |
As most M24s in Fairview came from mothballed military storages, post-apocalyse gunsmiths have taken upon themselves to keep the weapon relevant. The most common upgrade kit takes inspiration from the M2010 Enhanced Sniper Rifle, and includes things such as an extended magazine, a close range scope, a heavy barrel that can accept a suppressor to reduce recoil at close range, and a new pistol grip made out of scrap wood. Release: Feburary 6th, 2024
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| Makeshift Rifle (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
5 Round Capacity 4.25sMin: 0.29s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 10%Max: 80% @ 112 Critical Hit points Critical Chance Must be Level 10+ to Equip 50 Rifle Skill to Master Non-Transferable Avg. Damage per Second: 20.33 (85.38)Theoretical: 21 (88.2) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $10,000 |
A homemade 7.62mm rifle made from a piece of plank and a water pipe. Due to their tendency to explode if handled even slightly incorrectly, makeshift weapons are outlawed from being sold at the Marketplace. Release: June 6th, 2024
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| Marksman MX90 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
15 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 10+ to Equip 60 Rifle Skill to Master Avg. Damage per Second: 23.23 (97.57)Theoretical: 24 (100.8) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
A MSG-9 extensively modified for CQC, taking after researchs that show most zombie battle only has a range of around 10-20 meters. Key modifications include lightweight tan furnitures, a shorter barrel with straight foregrip to improve handling in close range, and a lower powered 1-4x scope that better suits this engagement range. Release: Feburary 6th, 2024
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| Ashen SRS-A1 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
15 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 15+ to Equip 90 Rifle Skill to Master Avg. Damage per Second: 30.01 (126.04)Theoretical: 31.5 (132.3) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
An Ukranian conversion kit originally designed to be a stopgap measure in the country's modernization program, before the outbreak suspended that indefinitely. Aside from the normal modernization features like synthetic furniture and Picatinny rails, it is notable for its improved barrel that accepts most forms of American commercial suppressors and muzzle brakes. Alongside existing stocks, gunsmiths have recently managed to replicate this kit, thanks to blueprints that were stuffed inside an airdropped 14mm ammo crate for unknown reasons. Release: Feburary 6th, 2024
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| X-Garand (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
20 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 87.12 (365.9)Theoretical: 90 (378) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
With the design for the N-9/2025 somewhat functional on a pistol round, gunsmiths in Fairview carried on by adopting it to an intermediate rifle cartridge, like the 7.62x51mm NATO round that can be readily produced at Fort Pastor. For the rifle part, some of the most accurate M1 Garand copies available underwent a total redesign using parts taken from the Worg Carbine; this included a new camouflage paint job, a new recoil compensator, a high-powered scope and a modified feed system that uses 20-round BAR magazines for increased capacity. Sadly, the last part also removed the *ping* sound once the rifle is empty that is loved by so many fans of the original M1. Release: March 8th, 2019
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| Rusthound 37-E (Craft)This item can be acquired through the in-game crafting system. | |
14mm Rifle Ammo
20 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 96.8 (406.56)Theoretical: 100 (420) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The Zastava Arms M-137 "Silver Lance" is a prototype 14.5×114mm anti-materiel sniper designed in the Czech Republic, aimed at countering the rise of heavy infantry armors such as the Exterminator and Bio Reactive. Like its smaller cousin M-93, the M-137 uses a scaled-up Mauser 98 action dating back all the way to the Tankgewehr M1918, the first anti-materiel in history, though with plenty of modernizations to make the weapon more accurate and less painful to use. Several of these rifles were imported to Fairview to test the Scarab Reactive, before the sudden outbreak put that on indefinite hiatus. As the rifle's first few blueprints did not contain a trace of its initial name, it was given a new designation by Fairview citizens in line with the Ironsight 33-F. Release: July 27th, 2021
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| Nighthawk YJ-4 (Craft)This item can be acquired through the in-game crafting system. | |
9mm Rifle Ammo
18 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 50+ to Equip 130 Rifle Skill to Master Avg. Damage per Second: 121.47 (510.15)Theoretical: 127.5 (535.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
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| Vindicator M50 (Craft)This item can be acquired through the in-game crafting system. | |
12.7mm Rifle Ammo
15 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 75+ to Equip 135 Rifle Skill to Master Avg. Damage per Second: 154.88 (650.5)Theoretical: 160 (672) Avg. KB Power per Second: 11.616 (20.909)Theoretical: 12 (21.6) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: February 6th, 2024
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Chainsaws
| Riptide Marine Pro (Craft)This item can be acquired through the in-game crafting system. | |
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10%Max: 80% @ 112 Critical Hit points Critical Chance
Must be Level 5+ to Equip 30 Melee Skill to Master Avg. Damage per Second: 20 (84.01)Theoretical: 25.71 (108) Avg. KB Power per Second: 17.335 (31.201)Theoretical: 22.285 (40.112) Dismantle: Metal Scrap Enhance Price: $2,090 |
A simple DIY project involving the replacement of the HC-155's engine with the CS-2511's more powerful one, the Riptide Marine Pro is one of the most powerful light chainsaws accessible at Nastya's Holdout. Thus, crafting a Riptide is considered a rite of passage towards becoming a true disciple of the saw. Release: Feburary 6th, 2024
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| Makeshift Chainsaw (Craft)This item can be acquired through the in-game crafting system. | |
10%Max: 80% @ 112 Critical Hit points Critical Chance
Must be Level 10+ to Equip 50 Melee Skill to Master Non-Transferable Avg. Damage per Second: 23.34 (98.01)Theoretical: 30 (126) Avg. KB Power per Second: 18.001 (32.402)Theoretical: 23.142 (41.655) Dismantle: Metal Bar Enhance Price: $10,000 |
A scrapped saw engine given new life with a bit of scrap wood and some post-apocalyptic ingenuity. Originally a popular item at Dogg's Stockade, it was made forbidden in the Marketplace after too many instances of one loose screw causing the saw to lop off its user's arms and legs. Release: June 6th, 2024
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| Lumberjack GG-6 (Craft)This item can be acquired through the in-game crafting system. | |
10%Max: 80% @ 112 Critical Hit points Critical Chance
Must be Level 10+ to Equip 30 Strength Required 60 Melee Skill to Master Avg. Damage per Second: 33.34 (140.01)Theoretical: 42.86 (180) Avg. KB Power per Second: 20.001 (36.001)Theoretical: 25.713 (46.283) Dismantle: Metal Scrap Enhance Price: $11,990 |
Release: Feburary 6th, 2024
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| Tyrant T-220 (Craft)This item can be acquired through the in-game crafting system. | |
15%Max: 80% @ 79 Critical Hit points Critical Chance
Must be Level 15+ to Equip 40 Strength Required 90 Melee Skill to Master Avg. Damage per Second: 36.67 (154.02)Theoretical: 47.14 (198) Avg. KB Power per Second: 20.668 (37.202)Theoretical: 26.57 (47.826) Dismantle: Uncommon Metal Scrap Enhance Price: $26,840 |
Release: Feburary 6th, 2024
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| Sharktooth Ripper (Craft)This item can be acquired through the in-game crafting system. | |
10%Max: 80% @ 112 Critical Hit points Critical Chance
Must be Level 25+ to Equip 50 Strength Required 120 Melee Skill to Master Avg. Damage per Second: 100 (420.02)Theoretical: 128.56 (539.97) Avg. KB Power per Second: 26.668 (48.002)Theoretical: 34.284 (61.711) Scrap Value: $100,000 (MC $200,000) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
Different documents and development logs showed that this weapon entered development post-outbreak, in the secret facility located in the southeast area. Considered a combat chainsaw due to its powerful internal motor and fanged blade, capable of shredding the armor seen on the infected as if it were simple meat. As seen on several weapons of this indolie, the Sharktooth Ripper (codename Megadoldon XR-SAW according to the blueprints found) features a companion scabbard which automatically cleans the blade and teeth of the saw with a coating of oil to maintain it in perfect condition. The science team along with the gunsmiths have modified it to dispense the N-9/2025 compound instead to maximize its effectiveness against the mutants found on Fairview, mainly in the so called "Death Row". Several functional copies of this warsaw have been found on the southeastern borders, as well as the blueprints and materials required to create them. Release: July 27th, 2021
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| Flesh Reaver (Craft)This item can be acquired through the in-game crafting system. | |
10%Max: 80% @ 112 Critical Hit points Critical Chance
Must be Level 50+ to Equip 50 Strength Required 130 Melee Skill to Master Avg. Damage per Second: 133.34 (560.02)Theoretical: 171.42 (719.96) Avg. KB Power per Second: 26.667 (48.002)Theoretical: 34.283 (61.711) Dismantle: Rare Metal Scrap Enhance Price: $220,000 |
"Leeerroooyyy Jeeenkiiins!" This absolute beast of a machine is the pinnacle of all chainsaws. As downright comical as its size may be, the sheer strength required to wield this juggernaut is nothing short of awe-inspiring. Forged by the elite survivors of Raven Ridge; it's an amalgamation of high-grade parts and salvaged weaponry, pieced together until it became its ultimate form. The roar of its engine drowns out even the monstrous howls of the beasts there - an upfront challenge on who can tear the other apart first. It's not just a weapon, it's a brutal, screaming, oil-soaked middle finger to the apocalypse. Release: Feburary 6th, 2024
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Shotguns
| Double Tap D16 (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
16 Gauge Ammo
2 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 5+ to Equip 30 Shotgun Skill to Master Avg. Damage per Second: 80.02Theoretical: 84 - 56.02 Avg. KB Power per Second: 27.008Theoretical: 28.35 - 18.906 Dismantle: Metal Scrap Enhance Price: $330 |
Those looking for minimalistic, lightweight firepower for looting runs may appreciate this modified Uplander, which has been shortened to the point where it can be carried in a pistol holster. A crude bayonet and spiked knuckle combo was also installed, giving its user a fighting chance in case they run out of ammo. Release: Feburary 6th, 2024
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| Makeshift Shotgun (Craft)This item can be acquired through the in-game crafting system. | |
12 Gauge Ammo
6 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 10+ to Equip 30 Strength Required 50 Shotgun Skill to Master Non-Transferable Avg. Damage per Second: 114.32Theoretical: 120 - 80.02 Avg. KB Power per Second: 25.722Theoretical: 27 - 18.005 Dismantle: Metal Bar Enhance Price: $10,000 |
Pipe shotguns are some of the easiest to make improvised firearms, requiring only 2 pieces of pipe and an end cap. However, those made by inexperienced survivors in Fairview are usually "chambered" for 12 gauge, something household pipes are not quite able to handle reliably. Due to this safety concern, makeshift shotguns cannot be sold at the Marketplace. Release: June 6th, 2024
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| SlamFire S4 Compact (Craft)This item can be acquired through the in-game crafting system. | |
12 Gauge Ammo
8 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 10+ to Equip 50 Strength Required 60 Shotgun Skill to Master Avg. Damage per Second: 142.5Theoretical: 152 - 99.75 Avg. KB Power per Second: 28.275Theoretical: 30.16 - 19.793 Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
A sawed off FORT-500, fitted with a custom slide for increased fire rate. It is said that the S4's design was inspired by the underground game of "Shotgun Roulette", in which survivors take turn blasting each other with a shotgun, and sawing off the barrel would inexplicably grant double points for one turn. Release: Feburary 6th, 2024
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| Terminator TX-12 (Craft)This item can be acquired through the in-game crafting system. | |
12 Gauge Ammo
18 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 15+ to Equip 50 Strength Required 90 Shotgun Skill to Master Avg. Damage per Second: 151.88Theoretical: 162 - 106.31 Avg. KB Power per Second: 33.075Theoretical: 35.28 - 23.153 Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
Release: Feburary 6th, 2024
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| X-Mannberg (Craft)This item can be acquired through the in-game crafting system. | |
12 Gauge Ammo
36 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 25+ to Equip 50 Strength Required 120 Shotgun Skill to Master Avg. Damage per Second: 468.75Theoretical: 500 - 328.13 Avg. KB Power per Second: 67.5Theoretical: 72 - 47.25 Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The classic Mannberg 500 was well renowned pre-outbreak for its simple design and reliability in tough conditions, but is held back by its tube magazine that requires the user to manually top off every round with each reload. Engineers tasked with converting this to using the N-9/2025 rounds have remedied this, first by converting it to the newer 590M model that feeds from a detachable mag instead, and going further by creating a 36-round drum mag to triple amount of time between reloads. A standard-issue bayonet was also affixed to the barrel, which proved to be more useful at opening tuna cans than at actually stabbing zombies. Release: March 8th, 2019
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| GAW BL-1N (Craft)This item can be acquired through the in-game crafting system. | |
10 Gauge Ammo
30 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 25+ to Equip 50 Strength Required 120 Shotgun Skill to Master Avg. Damage per Second: 540Theoretical: 576 - 432 Avg. KB Power per Second: 114.75Theoretical: 122.4 - 91.8 Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The Gneiss Assault Weapon is a prototype combat shotgun, designed with lessons from close quarter anti-insurgency operations in Iraq and Afganistan in mind. The GAW utlizes an inertia operated system in a bullpup configuration, and is supplied with either a standard 8 round or an immense quad stacked 20 to 30 round mag of 10 gauge shells - the latter appears to have been meant for soldiers with semi-powered armor, such as the Scarab Reactive that is also being developed in roughly the same timeframe. The GAW comes with an unusually wide choke more commonly associated with defensive shotguns, this appears to be a deliberate choice to increase hit probablity, as it was unlikely that any pre-outbreak human could survive even a fraction of a 10 gauge round without suffering significant impairment. Development of the GAW started in 2013 in several secret facilities in southeastern Fairview, with detailed blueprints and functional copies still existing to this day, often found surrounded by dead zombie corpses as a testament to the weapon's performance. The GAW has earned the nickname "goblin" amongst Fairview survivors, due to the surprising amount of suppressive fire packed in its compact package. Release: July 27th, 2021
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| Breacher 730 (Craft)This item can be acquired through the in-game crafting system. | |
10 Gauge Ammo
20 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 50+ to Equip 50 Strength Required 130 Shotgun Skill to Master Avg. Damage per Second: 562.5Theoretical: 600 🔥Fire damage usually pierces through multiple targets and has 100% PvE armor penetration, but cannot stagger zombies. Avg. KB Power per Second: 63Theoretical: 67.2 Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
An ornate pump-action shotgun custom built to withstand the heavily 10 gauge Dragon's Breath shell, allegedly based on Remington's unreleased "Short Model 110". Most of the Breacher's exterior is made of walnut, which went through the Yakisugi process for greater durability as well as fire resistance. Its receiver and barrel are made out of tantalum carbide alloy and platinum respectively, and its muzzle brake is a modification of the Tromixx monster-brake, forged from tungsten and coated with Experimental Part alloy to stay cool even after 200 rounds of sustained fire. For extra flair, Experimental Part alloy was also used for the dragon and flame engravings that adorn the Breacher, creating a fashionable weapon that would satisfy even the wealthiest of survivors. Release: Feburary 6th, 2024
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| Cyclone X-150 (Craft)This item can be acquired through the in-game crafting system. | |
12 Gauge Ammo
40 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 75+ to Equip 50 Strength Required 135 Shotgun Skill to Master Avg. Damage per Second: 589.03Theoretical: 648 - 441.77 Avg. KB Power per Second: 116.825Theoretical: 128.52 - 87.619 Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Real Name: Fostech Origin 12 This 2-round burst variant of the Origin-12 was originally used by Secronom at their Raven Ridge Summit Lab. It was favored for its ability to obliterate threats in seconds with its blistering fire rate, and was fitted with 20-round drum mag and ergonomic triton grips for sustained fire. Val's exiles took to refining recovered copies with more modern materials, such as a barrel and bolt assembly made out of Experimental Part which are less vulnerable to stress and jamming over extended bursts. Rubber foregrip and stock were swapped for more reliable polymer ones, and a brand new drum mag was introduced that can contain 40 shells of nine 5.5x69.9mm flechettes that can pierce most known heavy armors such as the Tatakau Reactive. Its newly given name of "Cyclone X-150" comes from its average fire rate of 150 bursts per minute, with reloading time on an experienced user taken into account. Release: Feburary 6th, 2024
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Sub-Machine Guns
| Blackout B19 (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
.32 Handgun Ammo
64 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 5+ to Equip 30 Machinegun Skill to Master Avg. Damage per Second: 25 (105.01)Theoretical: 32.14 (135) Avg. KB Power per Second: 18.334 (33.001)Theoretical: 23.57 (42.426) Dismantle: Metal Scrap Enhance Price: $4,070 |
A PP-19 modified with reflex sight, suppressor, and more reliable magazines. While Dogg's underlings normally abhor guns for being "noisy zombie magnets", they are not above using silenced guns like these in case ranged firepower is needed, such as when facing huge swarms of Reapers or gun-wielding rival gangs. Release: Feburary 6th, 2024
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| Makeshift SMG (Craft)This item can be acquired through the in-game crafting system. | |
9mm Handgun Ammo
18 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 10+ to Equip 50 Machinegun Skill to Master Non-Transferable Avg. Damage per Second: 26.67 (112.01)Theoretical: 34.29 (144) Avg. KB Power per Second: 22.402 (40.322)Theoretical: 28.8 (51.837) Dismantle: Metal Bar Enhance Price: $10,000 |
Homemade blowback SMGs have a history dating way back to World War II, and were popular amongst resistance groups, criminals, separatists and terrorists alike. While instructions for making homemade SMGs can be easily found at any workshop in the major outposts, these guns are not cleared for Marketplace sales due to safety and reliability concerns. Release: June 6th, 2024
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| CQC Commander 40 | |
.40 Handgun Ammo
30 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 10+ to Equip 60 Machinegun Skill to Master Avg. Damage per Second: 33.34 (140.01)Theoretical: 42.86 (180) Avg. KB Power per Second: 20.001 (36.001)Theoretical: 25.713 (46.283) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
An improved UMP model ordered by Dallbow PD pre-2014, outfitted with a red dot sight to aid target acquisition at medium range. Easily recognizable by its white polymer body, the Commander 40 saw heavy actions in the first few months of the outbreak. Nowadays, it is seen a symbol of resilience for Fairview's men and women in blue. Release: Februrary 6th, 2024
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| Sea Serpent M-50 (Craft)This item can be acquired through the in-game crafting system. | |
.50 Handgun Ammo
50 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 15+ to Equip 90 Machinegun Skill to Master Avg. Damage per Second: 40.01 (168.02)Theoretical: 51.43 (216) Avg. KB Power per Second: 21.467 (38.642)Theoretical: 27.598 (49.678) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
Release: Feburary 6th, 2024
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| X-MP5 (Craft)This item can be acquired through the in-game crafting system. | |
9mm Handgun Ammo
75 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Machinegun Skill to Master Avg. Damage per Second: 100.01 (420.04)Theoretical: 128.57 (540) Avg. KB Power per Second: 26.668 (48.002)Theoretical: 34.284 (61.711) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
A favorite of Fairview mall ninjas, the MP5 wound up being the prime candidate for N-9/2025 conversion. The X-MP5 features a heavily reinforced receiver and firing chamber to handle an overpressurized variant of the 9mm, a trick from the Russians that greatly improve the humble 9mm round's penetration capability against "zombie" armor. A prototype silencer was also developed in hopes of improving stealth capability and recreating the classic MP5SD look - predictably, it failed miserably due to the overpressurized ammunition, but survivors at least somewhat appreciated the extra recoil reduction and "cool" look it brings. Release: March 8th, 2019
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| Heat Pit 75 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
75 Round Capacity 1.75sMin: 0.265s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 25+ to Equip 120 Machinegun Skill to Master Avg. Damage per Second: 113.34 (476.05)Theoretical: 145.71 (612) Avg. KB Power per Second: 36.001 (64.803)Theoretical: 46.283 (83.31) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
FN's entry into a NATO contest for the next generation of personal defense weapon. This unnamed weapon (nicknamed the "heat pit" in reports due to issues with overheating) shares most of its internal workings with the P90, utilizing the same top-mounted magazine system and straight blowback operation but adapted to a sleeker and more conventional configuration. Mimicking the P90's ambidexterity features, the charging handle and mag release are present on both sides of the weapon, and spent casings are ejected through a chute located in the pistol grip. The Heat Pit fired an experimental cartridge that measured at around 7.5mm in diameter (hence the number 75), which was designed to have improved terminal performance over the 5.7mm while maintaining low weight and recoil. Unfortunately, the outbreak put the contest on hold, and the Heat Pit remained forgotten until its blueprint was re-discovered in the SEZ. Thankfully, the brand new Devil Heart-enhanced .55 round proved to be an acceptable replacement for the experimental cartridge and allowed the Heat Pit to be brought back into service, although only in very limited numbers Release: July 27th, 2021
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| Specter SMG9 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
100 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 50+ to Equip 130 Machinegun Skill to Master Avg. Damage per Second: 120.02 (504.05)Theoretical: 154.29 (648) Avg. KB Power per Second: 26.668 (48.002)Theoretical: 34.284 (61.711) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
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| Marauder 55 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
300 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone 15%Max: 80% @ 79 Critical Hit points Critical Chance Must be Level 75+ to Equip 135 Machinegun Skill to Master Avg. Damage per Second: 133.35 (560.06)Theoretical: 171.43 (720) Avg. KB Power per Second: 86.162 (155.093)Theoretical: 110.769 (199.385) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
From the depths of Camp Valcrest's underground labrynth came out the Marauder 55, a chopped down MG3 machine gun converted to use .55 handgun ammunition. Just like its ancestors, the Marauder fires at an average RoF of 1,200 rounds/minute, and can be throttled to only ~900 with a quick swap of the bolt; this feature is frequently used by Val's disciples when supplies are rare or when they need a more accurate shot, but is rarely seen with outsider. An improved barrel swapping mechanism allows its user to swap barrels in mere seconds, but the barrel's shorter length and the greater heat of the .55 means that it is recommended to do so every 200 shots. Release: Feburary 6th, 2024
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Assault Rifles
| Makeshift AR (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
5.5mm Rifle Ammo
18 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 0.5%Max: 4% @ 114 Critical Hit points Critical Chance Must be Level 10+ to Equip 30 Strength Required 50 Machinegun Skill to Master Non-Transferable Avg. Damage per Second: 66.67 (77.33)Theoretical: 85.71 (99.42) Avg. KB Power per Second: 53.336 (55.47)Theoretical: 68.568 (71.311) Dismantle: Metal Bar Enhance Price: $10,000 |
A destroyed M16, bolted with all sorts of wood and metal scraps to make it look vaguely presentable again. Just like other types of pipe weaponry, makeshift ARs are not cleared for marketplace transfers due to safety concerns - in fact, most would not consider it safe to touch one in the first place, as if doing that might pass some sort of mystical gunpowder-based illness that would cause their other guns to spontaneously explode. Release: June 6th, 2024
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| X-AK 47 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
100 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 0.5%Max: 4% @ 114 Critical Hit points Critical Chance Must be Level 25+ to Equip 50 Strength Required 120 Machinegun Skill to Master Avg. Damage per Second: 320.02 (371.22)Theoretical: 411.41 (477.23) Avg. KB Power per Second: 149.341 (298.682)Theoretical: 191.9904 (383.9808) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The classic AK-47 wound up being chosen for conversion to the N-9/2025 round thanks to its simple mechanism and reliability, things greatly appreciated in the post-apocalyptic world where mud, blood and a lack of spare parts are simply facts of life. The conversion work included rechambering the gun for the heavier 7.62x51mm NATO reused from the X-Garand, creating a 100 round AK drum mag, and swapping the existing barrel with a heavier one for increased accuracy and heat tolerance. The result is a RPK-esque weapon that allows the survivor to maintain stable, continuous fire either on foot or from a stationary position, without having to compensate as much for recoil when aiming. Release: March 8th, 2019
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| A10 Bull Shark (Craft)This item can be acquired through the in-game crafting system. | |
14mm Rifle Ammo
75 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 0.5%Max: 4% @ 114 Critical Hit points Critical Chance Must be Level 25+ to Equip 50 Strength Required 120 Machinegun Skill to Master Avg. Damage per Second: 360.01 (417.62)Theoretical: 462.83 (536.89) Avg. KB Power per Second: 80.004 (83.204)Theoretical: 102.852 (106.966) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The A10 Bull Shark was a relatively unknown AR-15 clone from a forgotten manufacturer, utilizing a novel 14mm cartridge said to be based on the .50 Beowulf. Originally advertised as a vehicle- and power-armor-buster due to its enormous caliber, the prototype cartridge failed to gather interest from any military or police branch, all of whom simply are more content with the versatility and compactness of underbarrel grenade launchers or the sheer power of anti-materiel rifles and MANPATS. In recent days, A10 blueprints and copies were discovered in an abandoned warehouse in Southeast Fairview, allowing the cartridge to be reverse engineered and the A10 to be put back into service again. As the cartridge has a much shorter length than the available 14.5x114mm, engineers have instead crafted it from spent .55 pistol casings, with a soft-point lead containing N-8/2035 gel core. Release: July 27th, 2021
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| LR-32 (Craft)This item can be acquired through the in-game crafting system. | |
9mm Rifle Ammo
75 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 2%Max: 20% @ 112 Critical Hit points Critical Chance Must be Level 50+ to Equip 50 Strength Required 130 Machinegun Skill to Master Avg. Damage per Second: 243.49 (438.28)Theoretical: 342.86 (617.15) Avg. KB Power per Second: 89.047 (106.558)Theoretical: 125.389 (150.0467) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
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| Warhawk X10 (Craft)This item can be acquired through the in-game crafting system. | |
12.7mm Rifle Ammo
100 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 23.6°Min: 0° @ 79 Accuracy points Firing Cone 0.5%Max: 4% @ 114 Critical Hit points Critical Chance Must be Level 75+ to Equip 50 Strength Required 135 Machinegun Skill to Master Avg. Damage per Second: 500.05 (580.06)Theoretical: 642.86 (745.72) Avg. KB Power per Second: 80.004 (83.204)Theoretical: 102.852 (106.966) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The standard issue assault rifle of Camp Valcrest's veteran enforcers. Very little is known about it, other than its connection to the underground compound that the camp now stands on. To combat the Warhawk's apparent crowd control deficiency due to it low firerate, Val's enforcers were well known for jungle styling 1 mag with standard FMJ for massive threats, and another with AP to shred through hordes of weaker ones - eventually, this spread to become standard practice for most AR users. Release: Feburary 6th, 2024
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Heavy Machine Guns
| Tempest (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
14mm Rifle Ammo
300 Round Capacity 4.25sMin: 0.29s @ 124 Reloading points to Reload 65.6°Min: 25.6° @ 124 Accuracy points Firing Cone Never Critically Hits Must be Level 25+ to Equip 100 Strength Required 120 Machinegun Skill to Master Avg. Damage per Second: 382.62Theoretical: 538.78 Avg. KB Power per Second: 133.57Theoretical: 188.083 Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The GShP-14.5 Burya (буря, Tempest) is rotary cannon developed by the Russian military at the early stage of the outbreak, and is currently being deployed by Russian heavy gunners tasked with clearing heavily infested zones. Little is known about this weapon, other than that it is gas-operated instead of being externally powered, and that it is specifically designed for the N2-enhanced human physique, as opposed to most other miniguns that started life as vehicle or aircraft mounted arnaments. The available Tempest copies are merely poor facsimiles, created by combining existing SCAR miniguns with whatever blueprints faxed to the SEZ facility before the power went out. Release: July 27th, 2021
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Grenade Launchers
| Makeshift Launcher (Craft)This item can be acquired through the in-game crafting system. | |||||||||||||||||||
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Grenade Ammo
1 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 10+ to Equip 50 Explosive Skill to Master Non-Transferable Avg. Damage per Second: 38.72 (193.6)Theoretical: 40 (200) Avg. KB Power per Second: 8.712 (43.56)Theoretical: 9 (45) Dismantle: Metal Bar Enhance Price: $10,000 |
Often touted as a cheap, innovative muzzleloading solution to post-outbreak demolition, the makeshift launcher is in fact just a water pipe on a piece of wood. Needless to say, this weapon is outlawed at the Marketplace. On the bright side, this thing can double as a pipe bomb in really desparate situations. Release: June 6th, 2024
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| X-M79 (Craft)This item can be acquired through the in-game crafting system. | |||||||||||||||||||
Grenade Ammo
20 Round Capacity 4.25sMin: 0.29s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 25+ to Equip 120 Explosive Skill to Master Avg. Damage per Second: 101.64 (508.2)Theoretical: 105 (525) Avg. KB Power per Second: 10.648 (53.24)Theoretical: 11 (55) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,890 |
Effectively an M79 in name only, the X-M79 is a custom built MGL-type 20 round grenade launcher, with the only original part being the barrel and stock. The X-M79 fires grenades using the same neurotoxin used in the N-9/2025 ammunition type, creating clouds of bio-engineered poison that can practically suffocate entire hordes of N-4 infected with every shot. Release: March 8th, 2019
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| Scorcher NK19 (Craft)This item can be acquired through the in-game crafting system. | |||||||||||||||||||
Heavy Grenade Ammo
50 Round Capacity 4.25sMin: 0.29s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 25+ to Equip 120 Explosive Skill to Master Avg. Damage per Second: 109.08 (545.4)Theoretical: 120 (600) Avg. KB Power per Second: 56.722 (283.608)Theoretical: 62.4 (312) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Real Name: Mk 19 Grenade Launcher The Mk 19 is an American belt-fed automatic grenade launcher first developed during the Vietnam War. It fires 40mm heavy grenades at a cyclic rate of 325-375 rounds per minute. Designed to fire from a tripod or a vehicle mount (with the latter being preferable), the Mk19 is capable of penetrating the armors of most APCs/IFVs with a direct hit, and is also greatly effective against enemy infantry formations. The "Scorcher" variant is an evolution of the Mk19, made possible by the machinery discovered in SEZ and the ingenuity of Fairview residents. Key improvements include the reconfiguration of the trigger group to allow comfortable handling with a minigun-style chainsaw grip, the use of post-outbreak alloys that helped to lighten the weapon to a "man portable" 25.8kg, and, most importantly, the introduction of N-9/2025 munitions to improve the weapon's effectiveness against infected crowds. Release: July 27th, 2021
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| Valkyrie MGL | |||||||||||||||||||
Heavy Grenade Ammo
20 Round Capacity 2.25sMin: 0.27s @ 124 Reloading points to Reload 45.6°Min: 5.6° @ 124 Accuracy points Firing Cone Never Critically Hits Must be Level 50+ to Equip 130 Explosive Skill to Master Avg. Damage per Second: 150.05 (750.23)Theoretical: 157.5 (787.5) Avg. KB Power per Second: 25.722 (128.61)Theoretical: 27 (135) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
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Flamethrowers
| Makeshift Flamethrower (Craft)This item can be acquired through the in-game crafting system. | |
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Gasoline Ammo
100 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 39.6°Min: 0° @ 119 Accuracy points Firing Cone Never Critically Hits Must be Level 10+ to Equip 50 Explosive Skill to Master Non-Transferable Avg. Damage per Second: 50 (200)Theoretical: 75 (300) 🔥Fire damage usually pierces through multiple targets and has 100% PvE armor penetration, but cannot stagger zombies. Dismantle: Metal Scrap Enhance Price: $11,110 |
Some crazy (and probably drunk) engineer created a flamethrower out of scrap parts and a pressure washer hose resulting in a flamethrowing Super Soaker. This tiny contraption can only spew fire for very short bursts before needing to be repressurized, and is more useful for killing weeds than the undead. It is arguably outlawed in all 5 major outposts, due to fear of creating flaming zombies from insufficient fire temperatures. Release: March 16th, 2025
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| Dragon's Maw (Craft)This item can be acquired through the in-game crafting system. | |
Gasoline Ammo
4546 Round Capacity 3.25sMin: 0.28s @ 124 Reloading points to Reload 9.6°Min: 0° @ 49 Accuracy points Firing Cone Never Critically Hits Must be Level 75+ to Equip 135 Explosive Skill to Master Avg. Damage per Second: 126 (630)Theoretical: 210 (1050) 🔥Fire damage usually pierces through multiple targets and has 100% PvE armor penetration, but cannot stagger zombies. Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
A step up from the experimental TN8 flamethrower, designed with inputs from Camp Valcrest engineers. The Dragon's Maw features an expanded tank that can hold up to 5 times more gasoline and catalyst than its predecessor, as well as a tertiary nozzle that pre-mixes fuel with oxygen before ignition, resulting in a more efficient, hotter flame that can pierce through even the most fire resistant target. Such improvements were made possible with the inclusion of Experimental Part alloy in its construction, utilizing its incredible heat resistance and durability to great effect. Release: Feburary 6th, 2024
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