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Various weather conditions happen in the Inner City, changing the ambience as providing gameplay modifiers that can help or harm survivors.

Weather conditions are divided into 2 types. Only 1 of each condition type may be present at the same time:

Each of these conditions uses a sets of background music, which are played alternately. Furthermore, each set of music will differ in intensity, depending on current Aggro.

Weather

Fog

Fog
DeadFrontier.exe Screenshot 2024.03.13 - 02.33.03.05
Low temperature and high moisture may lead to large amounts of vapor condensing near the ground, obscuring the vision of survivors and zombies alike. It's this blinding effect that has earned fog the title of "#1 Most Hated Weather Effect", according to surveys done by the Fairview CB Association.
Effect:
  • Decreases infected sight range by -25%.
  • Cover minimap in a layer of fog.
  • Indoors: No effect.

Frenzy

Frenzy
DeadFrontier.exe Screenshot 2024.03.12 - 03.35.04.08
The Red Fog from the SEZ seeps, driving zombies to a frenzy and strengthening their abilities. No quarter will be given, and no savior will come.
Effect:
  • Increases infected sight range by +25%.
  • Increases infected hearing range by +25%.
  • Increases Horde rates by +25%.
  • Decreases knockback effects on infected by -25%.

Heatwaves

Heatwaves
DeadFrontier.exe Screenshot 2024.03.13 - 06.07.10.96
Bouts of extreme heat and sunlight have various negative effects on living beings, such as heat cramps, heat rashs, and worst of all, heat syncope. Survivors are advised to wear head covering alongside light, breathable clothings, seek shades whenever possible, and rehydrate often.
Effect:
  • Increases hunger levels for survivors by -25%.

Rain

Rain
DeadFrontier.exe Screenshot 2024.03.13 - 06.14.49.06
A light drizzle is the perfect chance to laze around in your room or share an umbrella with your crush, but survivors rarely get the chance to do so. Regardless, rain is usually seen as a positive thing: It gives survivor clean water for drinking and planting, and the sound of raindrops can confuse zombies, mask the sound of gunfire, and make sneaking around much easier.
Effect:
  • Decreases infected hearing range by -25%.
  • Indoors: Decreases infected hearing range by -15%.

Thunderstorm

Thunderstorm
DeadFrontier.exe Screenshot 2024.03.12 - 03.07.17.30
Great rain comes with great thunder, which conveniently serves as an excellent zombie distractor. Thus, thunderstorms are unusually sacred in the minds of Fairview residents - a common children's story depicts Zeus as a benevolent god, who will help good people by smiting zombies from above with his lightning spears.
Effect:
  • Decreases infected hearing range by -30%.
  • Indoors: Decreases infected hearing range by -20%.

Snow

Snow
DeadFrontier.exe Screenshot 2024.03.12 - 04.33.43.63
Fairview is infamous for its snowsqualls, which may hit the city at any moment and cripples movement of humans and vehicles that are not normally equipped with winter gears. When facing this, consider building a snowman, start a campfire, or just enjoy the snow magic fantasy indoors.
Effect:
  • Decreases movement speed of survivors by -10%.
  • Indoors: No effect.

Wind

Wind
DeadFrontier.exe Screenshot 2024.03.12 - 05.03.00.14
Zombies have a poor sense of balance due to their decaying vestibular system, making them prone to moving erratically, falling over or getting blown away in strong winds. It's debatable if this is a good thing however, as many veterans have attested to almost losing their lives from such an unpredictable shift in zombie movement.
Effect:
  • Increases knockback effects on infected by +25%.
  • Infected have swaying movement due to gusts of wind.
  • Indoors: No effect.

Time of Day

Morning

Morning
DeadFrontier.exe Screenshot 2024.03.12 - 05.09.53.15
Placeholder
Effect:
  • Decreases infected spawn rate by -30%.

Afternoon

Afternoon
DeadFrontier.exe Screenshot 2024.03.12 - 02.00.37.07
Placeholder
Effect:
  • Increases special infected spawn rate by +100%.
  • Decreases horde rates by -30%.

Evening

Evening
DeadFrontier.exe Screenshot 2024.03.12 - 03.39.02.48
Placeholder
Effect:
  • Increases infected spawn rate by +30%.

Night

Night
DeadFrontier.exe Screenshot 2024.03.13 - 08.32.52.02
Placeholder
Effect:
  • Increases horde rates by +30%.

Tracks of Dead Frontier 3D

Tracks Morning / Afternoon
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Track3
Track3M
Track3H
Track6
Track6M
Track6H
Tracks Rain / Thuderstorm
DeadFrontier.exe Screenshot 2024.03.13 - 06.14.49.06
Track1
Track1M
Track1H
Track2
Track2M
Track2H
Tracks Fog
DeadFrontier.exe Screenshot 2024.03.12 - 01.50.34.41
Track4
Track4M
Track4H
Track8
Track8M
Track8H
Tracks evening / Night
DeadFrontier.exe Screenshot 2024.03.13 - 08.32.52.02
Track5
Track5M
Track5H
Track7
Track7M
Track7H